#ifndef BPL_INCLUDE_ALL
#define BPL_INCLUDE_ALL

#include "Component.h"
#include "Context.h"
#include "Entity.h"
#include "EntityManager.h"
#include "EventObserver.h"
#include "Exceptions.h"
#include "Factory.h"
#include "Logger.h"
#include "Observer.h"
#include "Prototype.h"
#include "Singleton.h"
#include "State.h"
#include "StateManager.h"
#include "System.h"

#endif
